How Wearable Technology is Redefining Industry Horizon? - Arizton
The global enterprise wearables market is expected to grow at a CAGR of over 41% during the period 2019–2025.
CHICAGO, ILLINOIS, UNITED STATES, May 4, 2020 /EINPresswire.com/ -- Wearables are device that can be worn on the body and help to gather data. These devices are no longer fashion statements or fitness tools that are worn by fitness freaks only. They help to increase efficiency and are becoming a source of productivity. Smart glasses, watches, wrist bands, and body worn cameras and smart clothing are seen as solutions for powerful applications at workplaces. The enterprise wearables market is likely to lead the consumer market in the next five years owing to the increasing demand for hands-free and smart devices at workplaces.
Wearable Technology and IoT
Touted as a gamechanger in the world of technology, the Internet of Things (IoT) has emerged as a tool of success and improvement in a wide range of industries across the globe. It is also estimated the number of enterprise devices that are equipped with IoT will surge to 8.4 billion by 2020 from 3.2 billion in 2017. The rise in the number of devices connected with IoT has improved better decision making and enhanced operational performance across industries. It has also helped enterprises to improve the data transparency by effectively monitoring and analyzing of device performance. The technology associated with the IoT helps to retrieve real-time data and signals that empower front-line workers of an organization with correct information to optimize actions and outcomes. The significant YOY growth in IoT implementation and investment in the category can be reflected from the Zebra’s Intelligent Enterprise Index, where the number of companies termed under the intelligent enterprises passed double growth in 2019.
Wearable Technology and Corporate Wellness
Wearable technology has become an important aspect in the corporate wellness circle as they offer 24/7 accessibility, motivate and empower employees, automate and track health statistics, and improve the decision-making process. The use of wearable technology in wellness programs is increasing at a rate of 15% YOY with nearly 40% of employers adding wearable devices to their work initiatives. Companies such as Adobe, Barclays, and BP are providing Fitbit’s fitness trackers to create a healthier workspace. Typically, these devices help to monitor heart rate, measure distance of activity, count steps, and check sleep patterns. It is predicted that the number of wearable technologies within workplaces will be more than 70 million by 2020. The smart clothing with sensors is estimated to be one of the fastest growing segments with high potential applications in oil & gas, petroleum, and mining industries.
Wearable Technology and Healthcare
The healthcare segment is one of the major end-users of the enterprise wearables market due to the rise in the aging population across APAC. The rise in chronic diseases, including diabetes is enforcing the need for new digitalized treatment and diagnosis devices that drive the demand for medical wearables. In developed countries, there is a trend toward self-monitoring wherein stakeholders are working on developing platforms, where the consumer data, which is user-generated, can be integrated with healthcare systems. Modular systems, which integrate plug and play wearables that can track the consumer’s health and fitness related data are improving preventive care and wellness. This is substantially promoting the adoption of wearable technology among healthcare enterprises.
Along with the healthcare sector, insurance companies are getting benefits through trackers. For instance, UnitedHealth Group pays up to $1,500 per year for their plan members who reach specific wellness goals and also covers the cost of wearables, which eventually rise the demand, thereby contributing to the growth of healthcare wearable devices.
Key Vendors
• Google
• Samsung
• Microsoft
• Vuzix
• Apple
Other Prominent Vendors – Xiaomi, Seiko Epson, Pico, RealWear, Recon, Optivent, Osterhout Design Group (ODG), North, Nymi, SmartCap, DAQRI, Dynabook Inc., Pro Glove, Motorola, Sony, Pivothead, Wisewear, Zebra Technologies, Withings, Ellice Healthy, and Fujitsu.
Table of Contents
1 Research Methodology
2 Research Objectives
3 Research Process
4 Scope & Coverage
4.1 Market Definition
4.1.1 Inclusions
4.1.2 Exclusions
4.2 Base Year
4.3 Scope of the Study
4.4 Market Segments
4.4.1 Market Segmentation by Product Type
4.4.2 Market Segmentation by End User
4.4.3 Market Segmentation by Connectivity
4.4.4 Market Segmentation by Geography
5 Report Assumptions & Caveats
5.1 Key Caveats
5.2 Currency Conversion
5.3 Market Derivation
6 Market at a Glance
7 Introduction
7.1 Overview
8 Covid-19 Impact
9 Market Opportunities & Trends
9.1 Bring Your Own Wearable (BYOW)
9.2 Growth in Smart Clothing
10 Market Growth Enablers
10.1 Need for Tracking Workplace Wellness
10.2 Growth in Wearable Technology Solutions
10.3 Rise in Adoption Of IoT In Enterprises
11 Market Restraints
11.1 Data Privacy And Security In Workplace
11.2 High Cost OfWearables
11.3 Safety Regulations On Wearable Technology
12 Market Landscape
12.1 Market Overview
12.2 Market Size & Forecast
12.2.1 Revenue & Unit Shipment
12.3 Five Forces Analysis
12.3.1 Threat of New Entrants
12.3.2 Bargaining Power of Suppliers
12.3.3 Bargaining Power of Buyers
12.3.4 Threat of Substitutes
12.3.5 Competitive Rivalry
13 Enterprise Wearables Market by Product Type
13.1 Market Snapshot & Growth Engine (Revenue)
13.2 Market Snapshot & Growth Engine (Unit Shipment)
13.3 Market Overview
13.4 Wrist Wear
13.4.1 Market Overview
13.4.2 Market Size & Forecast (Revenue & Unit Shipment)
13.4.3 Market by Geography (Revenue & Unit shipments)
13.4.4 Pricing Analysis
13.5 Eye Wear
13.5.1 Market Overview
13.5.2 Market Size & Forecast (Revenue & Unit Shipment)
13.5.3 Market by Geography (Revenue & Unit shipments)
13.5.4 Pricing Analysis
13.6 Head Wear
13.6.1 Market Overview
13.6.2 Market Size & Forecast (Revenue & Unit Shipment)
13.6.3 Market by Geography (Revenue & Unit shipments)
13.6.4 Pricing Analysis
13.7 Arm Wear
13.7.1 Market Overview
13.7.2 Market Size & Forecast (Revenue & Unit Shipment)
13.7.3 Market by Geography (Revenue & Unit shipments)
13.7.4 Pricing Analysis
13.8 Others
13.8.1 Market Overview
13.8.2 Market Size & Forecast (Revenue & Unit Shipment)
13.8.3 Market by Geography (Revenue & Unit shipments)
13.8.4 Pricing Analysis
14 Enterprise Wearables Market by End User
14.1 Market Snapshot & Growth Engine (Revenue)
14.2 Market Snapshot & Growth Engine (Unit Shipment)
14.3 Market Overview
14.4 Healthcare
14.4.1 Market Overview
14.4.2 Market Size & Forecast (Revenue & Unit Shipment)
14.4.3 Market by Geography (Revenue & Unit shipments)
14.4.4 Pricing Analysis
14.5 IT & Telecom
14.5.1 Market Overview
14.5.2 Market Size & Forecast (Revenue & Unit Shipment)
14.5.3 Market by Geography (Revenue & Unit shipments)
14.5.4 Pricing Analysis
14.6 Retail
14.6.1 Market Overview
14.6.2 Market Size & Forecast (Revenue & Unit Shipment)
14.6.3 Market by Geography (Revenue & Unit shipments)
14.6.4 Pricing Analysis
14.7 Logistics & Warehousing
14.7.1 Market Overview
14.7.2 Market Size & Forecast (Revenue & Unit Shipment)
14.7.3 Market by Geography (Revenue & Unit shipments)
14.7.4 Pricing Analysis
14.8 Oil & Gas, Mining
14.8.1 Market Overview
14.8.2 Market Size & Forecast (Revenue & Unit Shipment)
14.8.3 Market by Geography (Revenue & Unit shipments)
14.8.4 Pricing Analysis
14.9 Construction
14.9.1 Market Overview
14.9.2 Market Size & Forecast (Revenue & Unit Shipment)
14.9.3 Market by Geography (Revenue & Unit shipments)
14.9.4 Pricing Analysis
14.10 Automotive
14.10.1 Market Overview
14.10.2 Market Size & Forecast (Revenue & Unit Shipment)
14.10.3 Market by Geography (Revenue & Unit shipments)
14.10.4 Pricing Analysis
14.11 Transportation & Hospitality
14.11.1 Market Overview
14.11.2 Market Size & Forecast (Revenue & Unit Shipment)
14.11.3 Market by Geography (Revenue & Unit shipments)
14.11.4 Pricing Analysis
14.12 Other Industries
14.12.1 Market Overview
14.12.2 Market Size &Forecast (Revenue & Unit Shipment)
14.12.3 Market by Geography (Revenue & Unit shipments)
14.12.4 Pricing Analysis
15 Enterprise Wearables Market by Connectivity
15.1 Market Snapshot & Growth Engine (Revenue)
15.2 Market Snapshot & Growth Engine (Unit Shipment)
15.3 Market Overview
15.4 Bluetooth
15.4.1 Market Overview
15.4.2 Market Size & Forecast (Revenue & Unit Shipment)
15.4.3 Market by Geography (Revenue & Unit shipments)
15.4.4 Pricing Analysis
15.5 Wi-Fi
15.5.1 Market Overview
15.5.2 Market Size & Forecast (Revenue & Unit Shipment)
15.5.3 Market by Geography (Revenue & Unit shipments)
15.5.4 Pricing Analysis
15.6 Cellular & NFC
15.6.1 Market Overview
15.6.2 Market Size & Forecast (Revenue & Unit Shipment)
15.6.3 Market by Geography (Revenue & Unit shipments)
15.6.4 Pricing Analysis
16 Enterprise Wearables Market by Geography
16.1 Market Snapshot & Growth Engine (Revenue)
16.2 Market Snapshot & Growth Engine (Unit Shipment)
16.3 Geographic Overview
17 North America
17.1 Market Overview
17.2 Market Size & Forecast
17.2.1 Revenue & Unit Shipment
17.3 Product Type
17.3.1 Market Size & Forecast (Revenue & Unit Shipments)
17.3.2 Pricing Analysis
17.4 End User
17.4.1 Market Size & Forecast (Revenue & Unit Shipments)
17.4.2 Pricing Analysis
17.5 Connectivity
17.5.1 Market Size & Forecast (Revenue & Unit Shipments)
17.5.2 Pricing Analysis
17.6 Key Countries
17.6.1 US:Enterprise Wearables Market Size & Forecast
17.6.2 Canada: Market Size & Forecast
18 Europe
18.1 Market Overview
18.2 Market Size & Forecast
18.2.1 Revenue & Unit Shipment
18.3 Product Type
18.3.1 Market Size & Forecast (Revenue & Unit Shipments)
18.3.2 Pricing Analysis
18.4 End User
18.4.1 Market Size & Forecast (Revenue & Unit Shipments)
18.4.2 Pricing Analysis
18.5 Connectivity
18.5.1 Market Size & Forecast (Revenue & Unit Shipments)
18.5.2 Pricing Analysis
18.6 Key Countries
18.6.1 UK: Enterprise Wearables Market Size & Forecast
18.6.2 Germany: Market Size & Forecast
18.6.3 France: Enterprise Wearables Market Size & Forecast
18.6.4 Italy: Market Size & Forecast
18.6.5 Spain: Enterprise Wearables Market Size & Forecast
19 APAC
19.1 Market Overview
19.2 Market Size & Forecast
19.2.1 Revenue & Unit Shipment
19.3 Product Type
19.3.1 Market Size & Forecast (Revenue & Unit Shipments)
19.3.2 Pricing Analysis
19.4 End User
19.4.1 Market Size & Forecast (Revenue &Unit Shipments)
19.4.2 Pricing Analysis
19.5 Connectivity
19.5.1 Market Size & Forecast (Revenue & Unit Shipments)
19.5.2 Pricing Analysis
19.6 Key Countries
19.6.1 China:Enterprise Wearables Market Size & Forecast
19.6.2 Japan: Market Size & Forecast
19.6.3 South Korea:Enterprise Wearables Market Size & Forecast
19.6.4 Australia: Market Size & Forecast
19.6.5 India:Enterprise Wearables Market Size & Forecast
20 Latin America
20.1 Market Overview
20.2 Market Size & Forecast
20.2.1 Revenue & Unit Shipment
20.3 Product Type
20.3.1 Market Size & Forecast (Revenue & Unit Shipments)
20.3.2 Pricing Analysis
20.4 End User
20.4.1 Market Size & Forecast (Revenue & Unit Shipments)
20.4.2 Pricing Analysis
20.5 Connectivity
20.5.1 Market Size & Forecast (Revenue & Unit Shipments)
20.5.2 Pricing Analysis
20.6 Key Countries
20.6.1 Brazil:Enterprise Wearables Market Size & Forecast
20.6.2 Mexico: Market Size & Forecast
21 Middle East & Africa
21.1 Market Overview
21.2 Market Size & Forecast
21.2.1 Revenue & Unit Shipment
21.3 Product Type
21.3.1 Market Size & Forecast (Revenue & Unit Shipments)
21.3.2 Pricing Analysis
21.4 End User
21.4.1 Market Size & Forecast (Revenue & Unit Shipments)
21.4.2 Pricing Analysis
21.5 Connectivity
21.5.1 Market Size & Forecast (Revenue & Unit Shipments)
21.5.2 Pricing Analysis
21.6 Key Countries
21.6.1 South Africa:Enterprise Wearables Market Size & Forecast
21.6.2 Saudi Arabia: Market Size & Forecast
21.6.3 UAE:Enterprise Wearables Market Size & Forecast
21.6.4 Turkey: Market Size & Forecast
22 Competitive Landscape
22.1 Competition Overview
23 Key Company Profiles
23.1 Google
23.1.1 Business Overview
23.1.2 Product Offerings
23.1.3 Key Strengths
23.1.4 Key Strategies
23.1.5 Key Opportunities
23.2 Samsung
23.2.1 Business Overview
23.2.2 Product Offerings
23.2.3 Key Strengths
23.2.4 Key Strategies
23.2.5 Key Opportunities
23.3 Microsoft
23.3.1 Business Overview
23.3.2 Product Offerings
23.3.3 Key Strengths
23.3.4 Key Strategies
23.3.5 Key Opportunities
23.4 VUZIX
23.4.1 Business Overview
23.4.2 Product Offerings
23.4.3 Key Strengths
23.4.4 Key Strategies
23.4.5 Key Opportunities
23.5 Apple
23.5.1 Business Overview
23.5.2 Product Offerings
23.5.3 Key Strengths
23.5.4 Key Strategies
23.5.5 Key Opportunities
24 Other Prominent Vendors
24.1 Xiaomi
24.1.1 Business Overview
24.1.2 Product Offerings
24.2 Seiko Epson
24.2.1 Business Overview
24.2.2 Product Offerings
24.3 PICO
24.3.1 Business Overview
24.3.2 Product Offerings
24.4 Realwear
24.4.1 Business Overview
24.4.2 Product Offerings
24.5 Recon
24.5.1 Business Overview
24.5.2 Product Offerings
24.6 Optivent
24.6.1 Business Overview
24.6.2 Product Offerings
24.7 Osterhout Design Group (ODG)
24.7.1 Business Overview
24.7.2 Product Offerings
24.8 North
24.8.1 Business Overview
24.8.2 Product Offerings
24.9 NYMI
24.9.1 Business Overview
24.9.2 Product Offerings
24.10 Smart Cap
24.10.1 Business Overview
24.10.2 Product Offerings
24.11 DAQRI
24.11.1 Business Overview
24.11.2 Product Offerings
24.12 Dynabook
24.12.1 Business Overview
24.12.2 Product Offerings
24.13 Pro Glove
24.13.1 Business Overview
24.13.2 Product Offerings
24.14 Motorola
24.14.1 Business Overview
24.14.2 Product Offerings
24.15 Sony
24.15.1 Business Overview
24.15.2 Product Offerings
24.16 Pivothead
24.16.1 Business Overview
24.16.2 Product Offerings
24.17 Wisewear
24.17.1 Business Overview
24.17.2 Product Offerings
24.18 Zebra Technologies
24.18.1 Business Overview
24.18.2 Product Offerings
24.19 Withings
24.19.1 Business Overview
24.19.2 Product Offerings
24.20 Ellice Healthy
24.20.1 Business Overview
24.20.2 Product Offerings
24.21 Fujitsu
24.21.1 Business Overview
24.21.2 Product Offerings
25 Report Summary
25.1 Key Takeaways
25.2 Strategic Recommendations
26 Quantitative Summary
26.1 Enterprise Wearables Market By Geography
26.2 Enterprise Wearables Market byProduct Type
26.2.1 Wrist Wear
26.2.2 Eye Wear
26.2.3 Head Wear
26.2.4 Arm Wear
26.2.5 Other Wearables
26.3 Enterprise Wearables Market byEnd User
26.3.1 Healthcare
26.3.2 Retail
26.3.3 IT & Telecom
26.3.4 Logistics & Warehousing
26.3.5 Oil & Gas
26.3.6 Construction
26.3.7 Automotive
26.3.8 Transportation & Hospitality
26.3.9 Other Wearables
26.4 Enterprise Wearables Market by Connectivity
26.4.1 Bluetooth
26.4.2 Wi-Fi
26.4.3 Cellular & NFC
26.5 North America
26.5.1 Product Type
26.5.2 End-user
26.5.3 Connectivity
26.6 Europe
26.6.1 Product Type
26.6.2 End-user
26.6.3 Connectivity
26.7 APAC
26.7.1 Product Type
26.7.2 End-users
26.7.3 Connectivity
26.8 Latin America
26.8.1 Product Type
26.8.2 End-users
26.8.3 Connectivity
26.9 Middle East & Africa
26.9.1 Product Type
26.9.2 End-users
26.9.3 Connectivity
27 Appendix
27.1 Abbreviations
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