Global VR (Virtual Reality) Head-Mounted Display Market 2016 Share, Trend, Segmentation and Forecast to 2020

focuses on top manufacturers in global market, with production, price, revenue and market share for each manufacturer, covering

PUNE, MAHARASHTRA, INDIA, October 20, 2016 /EINPresswire.com/ -- VR (Virtual Reality) Head-Mounted Display Industry

Description

Wiseguyreports.Com Adds “VR (Virtual Reality) Head-Mounted Display -Market Demand, Growth, Opportunities and analysis of Top Key Player Forecast to 2021” To Its Research Database

This report studies VR Head-Mounted Display in Global market, especially in North America, Europe, China, Japan, Korea and Taiwan, focuses on top manufacturers in global market, with production, price, revenue and market share for each manufacturer, covering

Oculus VR, LLC
Sony Corporation
Samsung Electronics Co., Ltd.
HTC Corporation
EON Reality, Inc.
Google Inc.
Microsoft Corporation
Vuzix Corporation
Cyberglove Systems Inc.
Sensics, Inc.
Leap Motion, Inc.
Sixense Entertainment, Inc

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Market Segment by Regions, this report splits Global into several key Regions, with production, consumption, revenue, market share and growth rate of VR Head-Mounted Display in these regions, from 2011 to 2021 (forecast), like
North America
Europe
China
Japan
Korea
Taiwan

Split by product type, with production, revenue, price, market share and growth rate of each type, can be divided into
Type I
Type II
Type III

Split by application, this report focuses on consumption, market share and growth rate of VR Head-Mounted Display in each application, can be divided into
Application 1
Application 2
Application 3

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Table of Contents

Global VR Head-Mounted Display Market Research Report 2016
1 VR Head-Mounted Display Market Overview
1.1 Product Overview and Scope of VR Head-Mounted Display
1.2 VR Head-Mounted Display Segment by Type
1.2.1 Global Production Market Share of VR Head-Mounted Display by Type in 2015
1.2.2 Type I
1.2.3 Type II
1.2.4 Type III
1.3 VR Head-Mounted Display Segment by Application
1.3.1 VR Head-Mounted Display Consumption Market Share by Application in 2015
1.3.2 Application 1
1.3.3 Application 2
1.3.4 Application 3
1.4 VR Head-Mounted Display Market by Region
1.4.1 North America Status and Prospect (2011-2021)
1.4.2 Europe Status and Prospect (2011-2021)
1.4.3 China Status and Prospect (2011-2021)
1.4.4 Japan Status and Prospect (2011-2021)
1.4.5 Korea Status and Prospect (2011-2021)
1.4.6 Taiwan Status and Prospect (2011-2021)

....

7 Global VR Head-Mounted Display Manufacturers Profiles/Analysis
7.1 Oculus VR, LLC
7.1.1 Company Basic Information, Manufacturing Base and Its Competitors
7.1.2 VR Head-Mounted Display Product Type, Application and Specification
7.1.2.1 Type I
7.1.2.2 Type II
7.1.3 Oculus VR, LLC VR Head-Mounted Display Production, Revenue, Price and Gross Margin (2015 and 2016)
7.1.4 Main Business/Business Overview
7.2 Sony Corporation
7.2.1 Company Basic Information, Manufacturing Base and Its Competitors
7.2.2 VR Head-Mounted Display Product Type, Application and Specification
7.2.2.1 Type I
7.2.2.2 Type II
7.2.3 Sony Corporation VR Head-Mounted Display Production, Revenue, Price and Gross Margin (2015 and 2016)
7.2.4 Main Business/Business Overview
7.3 Samsung Electronics Co., Ltd.
7.3.1 Company Basic Information, Manufacturing Base and Its Competitors
7.3.2 VR Head-Mounted Display Product Type, Application and Specification
7.3.2.1 Type I
7.3.2.2 Type II
7.3.3 Samsung Electronics Co., Ltd. VR Head-Mounted Display Production, Revenue, Price and Gross Margin (2015 and 2016)
7.3.4 Main Business/Business Overview
7.4 HTC Corporation
7.4.1 Company Basic Information, Manufacturing Base and Its Competitors
7.4.2 VR Head-Mounted Display Product Type, Application and Specification
7.4.2.1 Type I
7.4.2.2 Type II
7.4.3 HTC Corporation VR Head-Mounted Display Production, Revenue, Price and Gross Margin (2015 and 2016)
7.4.4 Main Business/Business Overview
7.5 EON Reality, Inc.
7.5.1 Company Basic Information, Manufacturing Base and Its Competitors
7.5.2 VR Head-Mounted Display Product Type, Application and Specification
7.5.2.1 Type I
7.5.2.2 Type II
7.5.3 EON Reality, Inc. VR Head-Mounted Display Production, Revenue, Price and Gross Margin (2015 and 2016)
7.5.4 Main Business/Business Overview
7.6 Google Inc.
7.6.1 Company Basic Information, Manufacturing Base and Its Competitors
7.6.2 VR Head-Mounted Display Product Type, Application and Specification
7.6.2.1 Type I
7.6.2.2 Type II
7.6.3 Google Inc. VR Head-Mounted Display Production, Revenue, Price and Gross Margin (2015 and 2016)
7.6.4 Main Business/Business Overview
7.7 Microsoft Corporation
7.7.1 Company Basic Information, Manufacturing Base and Its Competitors
7.7.2 VR Head-Mounted Display Product Type, Application and Specification
7.7.2.1 Type I
7.7.2.2 Type II
7.7.3 Microsoft Corporation VR Head-Mounted Display Production, Revenue, Price and Gross Margin (2015 and 2016)
7.7.4 Main Business/Business Overview
7.8 Vuzix Corporation
7.8.1 Company Basic Information, Manufacturing Base and Its Competitors
7.8.2 VR Head-Mounted Display Product Type, Application and Specification
7.8.2.1 Type I
7.8.2.2 Type II
7.8.3 Vuzix Corporation VR Head-Mounted Display Production, Revenue, Price and Gross Margin (2015 and 2016)
7.8.4 Main Business/Business Overview
7.9 Cyberglove Systems Inc.
7.9.1 Company Basic Information, Manufacturing Base and Its Competitors
7.9.2 VR Head-Mounted Display Product Type, Application and Specification
7.9.2.1 Type I
7.9.2.2 Type II
7.9.3 Cyberglove Systems Inc. VR Head-Mounted Display Production, Revenue, Price and Gross Margin (2015 and 2016)
7.9.4 Main Business/Business Overview
7.10 Sensics, Inc.
7.10.1 Company Basic Information, Manufacturing Base and Its Competitors
7.10.2 VR Head-Mounted Display Product Type, Application and Specification
7.10.2.1 Type I
7.10.2.2 Type II
7.10.3 Sensics, Inc. VR Head-Mounted Display Production, Revenue, Price and Gross Margin (2015 and 2016)
7.10.4 Main Business/Business Overview
7.11 Leap Motion, Inc.
7.12 Sixense Entertainment, Inc

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