Play as tyrant-in-training Jack the Doppelganger, Handsome Jack’s
body double
Join the conversation on Twitter using #NotSoHandsomeJack
NEW YORK--(BUSINESS WIRE)--Nov. 11, 2014--
2K and Gearbox Software announced today that the first add-on content
pack for Borderlands®: The Pre-Sequel™, Handsome
Jack Doppelganger Pack*, is now available** for the
PlayStation®3 computer entertainment system, Xbox 360 games and
entertainment system from Microsoft, and Windows PC. The Handsome
Jack Doppelganger Pack features a fifth playable character for Borderlands:
The Pre-Sequel, adding hours of shoot ‘n’ loot action to
Pandora’s moon. Fans will become the maniacal tyrant from Borderlands
2, or at least his trusted body double, also known as Jack the
Doppelganger. For the first time, players will take advantage of
Handsome Jack’s charming good looks to distract and fight enemies or cut
them down with witty banter.
“With Borderlands: The Pre-Sequel, we’re continuing the Borderlands
franchise’s tradition of delivering high quality add-on content
and supporting the game well after it launches,” said Christoph
Hartmann, president of 2K. “The Handsome Jack Doppelganger Pack adds
hours of gravity-defying mayhem and is just the first of four upcoming
add-on content packs.”
The Handsome Jack Doppelganger Pack is the first of four
add-on content packs for Borderlands: The Pre-Sequel and
is included in the Borderlands: The Pre-Sequel Season Pass*
– a $39.96 value for only $29.99. Each add-on
content pack will also be available individually for $9.99. The Borderlands:
The Pre-Sequel Season Pass grants access to download all four of
the planned add-on content packs as they become commercially available
on the PlayStation®Network, Xbox Live online entertainment network from
Microsoft, Windows PC, Mac and Linux.
“It’s been amazing finally seeing fans’ responses to Borderlands:
The Pre-Sequel,” said Tony Lawrence, studio head at 2K
Australia. “Borderlands’ fans continue to be
so loyal to the franchise, and the team couldn’t wait to give them more
opportunities to experience and explore what makes Handsome Jack such an
iconic villain.”
Borderlands: The Pre-Sequel is rated M for Mature by
the ESRB. For more information, please visit the official
Borderlands web site, follow @borderlands
on twitter, become a fan of Borderlands on Facebook,
and subscribe to the new Borderlands channel on YouTube.
*Borderlands: The Pre-Sequel is not included, but is required to play
all of the included content. Xbox Live, PlayStation®Network or Steam
account and Internet connection also required.
**Coming Wednesday, November 12th on PS3™ in Europe and Oceania.
About Borderlands: The Pre-Sequel
Borderlands: The Pre-Sequel is the newest entry in the
critically acclaimed Borderlands franchise that was
co-developed by Gearbox Software and 2K Australia. Borderlands:
The Pre-Sequel continues the franchise’s tradition of
industry-leading co-op, allowing up to four players to experience
all-new low-gravity, shoot ‘n’ loot gameplay on Pandora’s moon.
Featuring four new playable character classes armed with powerful laser
and icy Cryo weapons, players will battle against an array of new
enemies. Taking place in-between the events of Borderlands
and Borderlands 2, Borderlands: The Pre-Sequel is
a great introduction into the franchise while showcasing Handsome Jack’s
transformation into the ruthless tyrant fans loved to hate in Borderlands
2.
2K is a division of 2K, a publishing label of Take-Two Interactive
Software, Inc. (NASDAQ: TTWO).
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a
leading developer, publisher and marketer of interactive entertainment
for consumers around the globe. The Company develops and publishes
products through its two wholly-owned labels Rockstar Games and 2K. Our
products are designed for console systems and personal computers,
including smartphones and tablets, and are delivered through physical
retail, digital download, online platforms and cloud streaming services.
The Company’s common stock is publicly traded on NASDAQ under the symbol
TTWO. For more corporate and product information please visit our
website at http://www.take2games.com.
About 2K
Founded in 2005, 2K develops and publishes interactive entertainment
globally for console systems, handheld gaming systems and personal
computers, including smartphones and tablets, which are delivered
through physical retail, digital download, online platforms and cloud
streaming services. 2K publishes titles in today’s most popular gaming
genres, including shooters, action, role-playing, strategy, sports,
casual, and family entertainment. The 2K label has some of the most
talented development studios in the world today, including Firaxis
Games, Visual Concepts, 2K Marin, 2K Czech, 2K Australia, Cat Daddy
Games and 2K China. 2K’s stable of high quality titles includes the
critically acclaimed BioShock®, Borderlands™ and XCOM® franchises, the
beloved Sid Meier’s Civilization series, the popular WWE 2K franchise
and NBA 2K, the #1 rated and #1 selling basketball franchise***. 2K is
headquartered in Novato, California and is a wholly owned label of
Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more
information, please visit www.2K.com.
***According to 2008 - 2014 Metacritic.com and The NPD Group
estimates of U.S. retail video game sales through September 2014.
About Gearbox Software
Gearbox Software is respected industry wide for award winning,
best-selling video games developed for all major video game
platforms. Founded in 1999 and headquartered near Dallas, TX, Gearbox
Software is well known for the creation, development and management of
its original blockbuster video game franchises including the critically
acclaimed, award winning Brothers in Arms franchise and the
record-breaking, genre-setting Borderlands franchise. In addition to
having developed video games in some of the world's greatest video game
brands, including Half-Life and Halo®, Gearbox Software has also
acquired and produced content for powerful, landmark intellectual
property including Duke Nukem and Homeworld. Gearbox Software’s success
has been supported through many key and mutually beneficial business
relationships with the world's greatest video game platform and
publishing partners including Sony, Microsoft, Nintendo, Valve/Steam,
Apple and Take-Two/2K.
About 2K Australia
Founded in 2006 and based in Canberra, 2K Australia has played an
integral role in the development of 2K’s critically acclaimed BioShock
franchise – working closely on BioShock and BioShock Infinite, as well
as supporting the development of BioShock 2. Most recently, 2K Australia
co-developed the next installment in the Borderlands franchise with
Gearbox Software, Borderlands: The Pre-Sequel.
"PlayStation" and "PS3" are registered trademarks of Sony Computer
Entertainment Inc.
All trademarks and copyrights contained herein are the property of their
respective holders.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are
considered forward-looking statements under federal securities laws and
may be identified by words such as "anticipates," "believes,"
"estimates," "expects," "intends," "plans," "potential," "predicts,"
"projects," "seeks," "will," or words of similar meaning and include,
but are not limited to, statements regarding the outlook for the
Company's future business and financial performance. Such
forward-looking statements are based on the current beliefs of our
management as well as assumptions made by and information currently
available to them, which are subject to inherent uncertainties, risks
and changes in circumstances that are difficult to predict. Actual
outcomes and results may vary materially from these forward-looking
statements based on a variety of risks and uncertainties including: our
dependence on key management and product development personnel, our
dependence on our Grand Theft Auto products and our ability to develop
other hit titles for current and next-generation platforms, the timely
release and significant market acceptance of our games, the ability to
maintain acceptable pricing levels on our games, our ability to raise
capital if needed and risks associated with international operations.
Other important factors and information are contained in the Company's
Annual Report on Form 10-K for the fiscal year ended March 31, 2014,
including the risks summarized in the section entitled "Risk Factors,"
the Company’s Quarterly Report on Form 10-Q for the fiscal quarter ended
September 30, 2014, and the Company's other periodic filings with the
SEC, which can be accessed at www.take2games.com.
All forward-looking statements are qualified by these cautionary
statements and apply only as of the date they are made. The Company
undertakes no obligation to update any forward-looking statement,
whether as a result of new information, future events or otherwise.
Photos/Multimedia Gallery Available: http://www.businesswire.com/multimedia/home/20141111005108/en/
Source: Take-Two Interactive
2K
Jennifer Heinser, 415-507-7652
pr@2k.com
or
Take-Two
Interactive Software, Inc.
Alan Lewis (Corporate Press)
646-536-2983
alan.lewis@take2games.com
or
Access
Communications for 2K
Alexandra Ellis, 917-522-3515
aellis@accesspr.com
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