The Bureau: XCOM Declassified Available August 20
Call the shots, pull the trigger, and erase the truth in the origin story of XCOM

The Bureau's Special Agent
Set in 1962 at the height of the Cold War, The Bureau tells
the origin story of the clandestine XCOM organization’s first encounter
with a mysterious and devastating enemy. Originally established as
America’s covert defense against the
“We’re thrilled about 2K Marin’s refined vision for The Bureau:
XCOM Declassified,” said
“The Bureau tells the story of XCOM’s mysterious
beginnings,” added
In the spirit of the XCOM franchise, The Bureau’s calculated combat design requires players to think and act tactically. The game’s third-person perspective gives the player a sense of spatial awareness and grants them the freedom to transition in and out Carter’s unique Battle Focus ability seamlessly – heightening the tactical shooter action. The Bureau also fully embraces the concept of permanent consequence. As our last line of defense, every command can mean the difference between life and death for Carter, his squad and mankind.
“The team has been working hard to leverage core XCOM elements like tactical decision-making and permanent death of squad mates in a purposeful way that makes this a unique tactical shooter,” concluded Gray. “To that end, The Bureau will challenge players unlike any other third-person tactical shooter.”
The Bureau: XCOM Declassified can be pre-ordered today at all participating retailers. Those who pre-order will receive the Codebreakers side-mission as a bonus. In this special campaign side-mission, a communications facility responsible for intercepting and interpreting the enemy’s transmissions has gone dark. Special Agent Carter and his squad must make contact with any remaining personnel and investigate the incident.
The Bureau: XCOM Declassified is not yet rated by the
ESRB. For more information, please visit
2K Marin is a 2K studio. 2K is a publishing label of
About The Bureau: XCOM Declassified
The year is 1962, JFK is President and the Cold War has the nation
gripped by fear – but a far more powerful and insidious enemy than
communism is threatening America. Known only to a select few, a
top-secret government unit called The Bureau begins investigating and
concealing a series of mysterious attacks by an otherworldly enemy. As
special agent
About 2K Marin
Founded in 2007, 2K Marin designs and develops games under the 2K publishing label. Currently working on The Bureau: XCOM Declassified, the as yet untold tale of XCOM’s cold war era origin, 2K Marin is also well-known for developing BioShock 2 and bringing the original BioShock to new platforms. Passion, talent and experience define 2K Marin – its DNA comprised of industry veterans that have honed their craft for decades at various leading video game studios. It is this passionate, talented and experienced pool of developers that drives 2K Marin to create immersive, dynamic and engaging narrative-based AAA experiences.
About
Headquartered in
About 2K
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casual, and family entertainment. The 2K label has some of the most
talented development studios in the world today, including Firaxis
Games, Visual Concepts, Irrational Games, 2K Marin, 2K
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Source: Take-Two Interactive
2K Scott Pytlik, 415-507-7944 pr@2kgames.com or Access Communications for 2K Alexandra Ellis, 917-522-3515 aellis@accesspr.com or Take-Two Interactive Software, Inc. Alan Lewis, 646-536-2983 Corporate Press alan.lewis@take2games.com
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