2K Announces WWE® 2K17 Downloadable Content Offerings, Season Pass and Digital Deluxe Editions
Content to include playable WWE, NXT, WCW and WCCW characters; playable WWE Hall of Fame Class of 2016 content; access to a wide variety of new moves; and unlockable content and player progression features
“WWE 2K17’s extensive and diverse
downloadable content offering celebrates WWE’s past, present and future,
including playable characters from WWE, NXT, WCW and WWE, match-driven
content based on the WWE Hall of Fame Class of 2016 and a large number
of new in-game moves,” said
About the WWE 2K17 Downloadable Content Offerings*
The WWE 2K17 downloadable content offerings are scheduled
to include the following items and be available for purchase on the
PlayStation™Network for the PlayStation®4 and PlayStation®3 systems, as
well as Xbox Live online entertainment network from
Accelerator
- Players will gain access to all unlockable content available at launch in the game’s VC Purchasable section (excluding downloadable content);
- Players can also decide the overall rankings and attribute levels for all playable characters throughout the life of the product;
-
The Accelerator will be available for
$4.99 .
Future Stars Pack
-
Playable WWE and NXT Superstars:
Austin Aries ,Karl Anderson , Luke Gallows, Mojo Rawley and Tye Dillinger; -
The Future Stars Pack will be available for
$8.99 .
Hall of Fame Showcase
-
Playable matches include:
-
Cactus
Jack and Diamond Dallas Page vs. The Fabulous Freebirds (Jimmy Garvin and Michael “PS” Hayes) (WCW Saturday Night 1992); -
The Fabulous Freebirds (
Buddy Roberts and Michael “PS” Hayes) vs.Kerry and Kevin Von Erich (WCCW 1986); - Ivory vs. Jacqueline (SmackDown 2000);
-
Sting (gold and black tights) vs.
Ric Flair (Clash of Champions 1988); -
Sting (n.W.o. Wolfpac ring gear) vs.
Bret Hart (WCWHalloween Havoc 1998); - Papa Shango vs. The Godfather (Dream Match);
- Big Boss Man (with Albert) vs. The Big Show (Armageddon 1999);
-
Cactus
-
The Hall of Fame Showcase will be available for
$9.99 .
Legends Pack
-
Playable WWE Legends: Brutus “The Barber” Beefcake,
Eddie Guerrero , Greg “The Hammer” Valentine, Sycho Sid and Tatanka; -
The Legends Pack will be available for
$8.99 .
MyPlayer Kick Start (PS4™ system and Xbox One Exclusive)
- Players will gain access to unlock and boost created Superstar ratings and attributes made available at launch as part of the game’s MyCareer mode;
- Players can also unlock all clothing made available at launch that provides attribute boosts in MyCareer;
-
MyPlayer Kick Start will be available for
$9.99 .
New Moves Pack
-
Explore a wide variety of new in-game moves, including the Swingout
Neckbreaker (made popular by current WWE Raw Women’s Champion
Charlotte); the Elbro Drop (made popular by WWE Superstar
Zack Ryder ); the Face Wash Combo (made popular by NXT Superstar Samoa Joe; and the TJP Clutch (made popular by current WWE Cruiserweight Champion T.J. Perkins); -
The New Moves Pack will be available for
$3.99 .
NXT Enhancement Pack (PS4™ system and Xbox One Exclusive)
-
Playable NXT Superstars:
Apollo Crews ,Nia Jax andShinsuke Nakamura ; - Players will earn a 50 percent boost in points while competing at NXT during MyCareer;
-
The NXT Enhancement Pack will be available for
$9.99 .
NXT Legacy Pack (PS3™ system and Xbox 360 Exclusive)
-
Playable NXT Superstars:
Apollo Crews ,Nia Jax andShinsuke Nakamura ; -
The NXT Legacy Pack will be available for
$4.99 .
About the WWE 2K17 Season Pass
Players may purchase select WWE 2K17 downloadable
content at a reduced price point through the game’s Season Pass. For
- Accelerator;
- Future Stars Pack;
- Hall of Fame Showcase;
- Legends Pack;
- New Moves Pack.
About the WWE 2K17 Digital Deluxe Editions
2K also announced Digital Deluxe Editions for WWE 2K17 will be available via PlayStation™Network and Xbox Live as follows:
-
PS4™ system and Xbox One
($89.99) – available for pre-order now:- Copy of WWE 2K17;
-
WWE 2K17
Season Pass ; - WWE 2K17 MyPlayer Kick Start;
- WWE 2K16 MyPlayer Kick Start (available immediately with pre-order purchase);
-
Goldberg Pack (access to two playable
Bill Goldberg characters, as well as playable WCW Monday Nitro andHalloween Havoc arenas); - Theme (PS4™ system only; available immediately with pre-order purchase).
-
PS3™ system
($79.99) – available beginningOctober 11, 2016 :- Copy of WWE 2K17;
-
WWE 2K17
Season Pass ; - NXT Legacy Pack.
* PlayStation™Network or Xbox Live account and Internet connection required. Copy of WWE 2K17 required to play.
Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE
2K17 is rated “T” for Teen by the ESRB. WWE 2K17 is
currently scheduled for worldwide release on the PlayStation®4 and
PlayStation®3 systems, Xbox One and Xbox 360 on
2K is a wholly owned publishing label of
All trademarks and copyrights contained herein are the property of their respective holders.
About WWE
WWE,
a publicly traded company (NYSE:WWE), is an integrated media
organization and recognized leader in global entertainment. The company
consists of a portfolio of businesses that create and deliver original
content 52 weeks a year to a global audience. WWE is committed to family
friendly entertainment on its television programming, pay-per-view,
digital media and publishing platforms. WWE programming reaches more
than 650 million homes worldwide in 25 languages. WWE Network, the
first-ever 24/7 over-the-top premium network that includes all live
pay-per-views, scheduled programming and a massive video-on-demand
library, is currently available in more than 180 countries. The company
is headquartered in
Additional information on WWE (NYSE:WWE) can be found at wwe.com and corporate.wwe.com. For information on our global activities, go to http://www.wwe.com/worldwide/.
Trademarks: All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks, logos and copyrights are the exclusive property of WWE and its subsidiaries. All other trademarks, logos and copyrights are the property of their respective owners.
Forward-Looking Statements: This press release contains forward-looking
statements pursuant to the safe harbor provisions of the Securities
Litigation Reform Act of 1995, which are subject to various risks and
uncertainties. These risks and uncertainties include, without
limitation, risks relating to: WWE Network; major distribution
agreements; our need to continue to develop creative and entertaining
programs and events; the possibility of a decline in the popularity of
our brand of sports entertainment; the continued importance of key
performers and the services of
About
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.
About 2K
Founded in 2005, 2K develops and publishes interactive entertainment
globally for console systems, handheld gaming systems and personal
computers, including smartphones and tablets, which are delivered
through physical retail, digital download, online platforms and cloud
streaming services. 2K publishes titles in today’s most popular gaming
genres, including shooters, action, role-playing, strategy, sports,
casual, and family entertainment. The 2K label has some of the most
talented development studios in the world today, including Firaxis
Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s
stable of high quality titles includes the critically acclaimed
BioShock®, Borderlands™, and XCOM® franchises, the beloved Sid Meier’s
Civilization series, the innovative Evolve™, the genre-fusing
hero-shooter Battleborn®, the popular WWE 2K franchise and
NBA 2K, the #1 rated and #1 selling basketball franchise**. 2K is
headquartered in Novato, California and is a wholly owned label
of
*According to 2008 - 2016 Metacritic.com
and The NPD Group estimates of U.S. retail video game sales through
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are
considered forward-looking statements under federal securities laws and
may be identified by words such as "anticipates," "believes,"
"estimates," "expects," "intends," "plans," "potential," "predicts,"
"projects," "seeks," "will," or words of similar meaning and include,
but are not limited to, statements regarding the outlook for the
Company's future business and financial performance. Such
forward-looking statements are based on the current beliefs of our
management as well as assumptions made by and information currently
available to them, which are subject to inherent uncertainties, risks
and changes in circumstances that are difficult to predict. Actual
outcomes and results may vary materially from these forward-looking
statements based on a variety of risks and uncertainties including: our
dependence on key management and product development personnel, our
dependence on our Grand Theft Auto products and our ability to develop
other hit titles, the timely release and significant market acceptance
of our games, the ability to maintain acceptable pricing levels on our
games, and risks associated with international operations. Other
important factors and information are contained in the Company's most
recent Annual Report on Form 10-K, including the risks summarized in the
section entitled "Risk Factors," the Company’s most recent Quarterly
Report on Form 10-Q, and the Company's other periodic filings with the
View source version on businesswire.com: http://www.businesswire.com/news/home/20160922005133/en/
Source: Take-Two Interactive
2K Jaime Jensen, 415-507-7910 jaime.jensen@2k.com or Access Emanate Jessica Roache, 415-844-6203 jroache@access-emanate.com or Take-Two Interactive Software, Inc. Alan Lewis, 646-536-2983 Corporate Press alan.lewis@take2games.com or WWE Matthew Altman, 203-352-1177 matthew.altman@wwecorp.com
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