Raise Some Hell: WWE® 2K16 Now Available
Largest roster in WWE video games history, historic 2K Showcase based on WWE Hall of Famer Stone Cold Steve Austin®, enhanced Creation Suite features, robust online overhaul and key gameplay refinements align for latest franchise release
“WWE 2K16 builds upon last year’s foundation and delivers a great combination of authenticity, realism, gameplay and popular features,” said Greg Thomas, President at Visual Concepts. “This year’s huge roster, memorable 2K Showcase, second year MyCareer offering, additions to Creation Suite and improved Online offerings are certain to ignite the WWE Universe.”
WWE 2K16 feature highlights include:
-
Extensive Roster: Offering more than 120 playable characters,
including cover Superstar Stone Cold Steve Austin alongside WWE
Superstars
Seth Rollins™ , Daniel Bryan®,Brock Lesnar , Dwayne “The Rock®” Johnson, Undertaker® and Dean Ambrose™, WWE Diva Paige™ and NXT SuperstarFinn Bálor™ , WWE 2K16 delivers the largest roster in WWE games history; -
Arnold Schwarzenegger as The Terminator: Fans who pre-ordered WWE 2K16 at any participating retailer will receive two exclusive playable versions of 2015WWE Hall of Fame inductee and global action film iconArnold Schwarzenegger as T-800 from The Terminator and T-800 from Terminator 2: Judgment Day; - Gameplay Improvements: WWE 2K16 builds upon last year’s foundation, including key enhancements and innovations to deliver the strongest WWE gameplay experience to date. Improved controls, a new reversal system, new pin system and chain wrestling improvements are chief among the enhancements this year;
-
2K Showcase: The franchise’s popular story-based
mode returns in WWE 2K16, enabling players to relive
more than 25 iconic moments in Stone Cold Steve Austin’s career,
including matches with The Rock, Undertaker,
Bret Hart ,Shawn Michaels and Mr. McMahon. Along the way, they are treated to video packages featuring classic WWE footage and complete objectives to unlock legendary characters, entrance and ring gear, match types and other unlockable content; -
Creation Suite: WWE 2K16’s Creation
Suite deepens the player’s arsenal with new feature options, including
Create-a-Diva, Create-a-Championship,
Create-an-Arena and Create-a-Show. Key improvements were also made to existing fan-favorite offerings, including Create-a-Superstar, Create-an-Entrance,Superstar Studio and Community Creations. In addition, the franchise-first WWE 2K16 Creation Studio App explores player freedom like never before through import of face and logo photos via iOS and Android devices to create custom Superstars and Divas with unique faces, tattoos, arena decals, Championship designs, electronic billboards, show logos and more; -
MyCareer: The franchise’s career-driven mode, now
in its second year, will see players define their legacies by making
critical choices in their quest to be inducted in the
WWE Hall of Fame . Players will begin their journey at theWWE Performance Center , and through a series of objectives, rise through the ranks to join NXT, compete to earn a spot on the WWE main roster and strive for the ultimate prize of a Hall of Fame induction. As part of the quest, players can now conduct personality-driven interviews, interfere with rivals, form tag teams or create alliances en route to defining their legendary careers; - Online: WWE 2K16 provides players with multiple ways to play online with the WWE 2K community. No longer utilizing background matchmaking, the game now offers a prestige system that tracks user progress and results throughout their online careers. Additional online features include:
- WWE Live: WWE 2K16’s standard matchmaking option delivers more match types to compete in this year. In addition, after choosing their Superstars and match types, players will enter a practice session to warm up their Superstars while the system finds opponents and sets up matches;
- 2K Tonight: This new feature delivers dynamic daily events, themed after all major WWE television shows and pay-per-views, with opportunities to provide players with boosts for their participation;
- Team Up: Requested by the WWE 2K community, players can now invite friends to join them in two- or three-man tag team competitions against others;
- Private Match: This feature offers complete freedom for players to invite their friends to their own matches, enabling them to play online together;
- Community Creations: An online staple of the WWE 2K online experience, this feature enables users to upload, explore and download the best custom Superstars, Divas, Arenas, Shows, Movesets and logos created by the WWE Universe;
- WWE Universe: WWE 2K16 makes core improvements to stories, rivals and match card selections. In addition, for the first time, Superstars can be assigned to multiple shows, enabling players to have a broader experience;
-
Overall Upgrades: For the first time, a three-man commentary
team is now a part of the franchise, with John “Bradshaw” Layfield
joining returning commentators
Michael Cole and Jerry “The King” Lawler. Also new this year, seamless transitions between entrances and the start of matches now see the camera pan the arena and to the commentary team for thoughts on the upcoming matches. Significant improvements were also made to overall match presentation and flow. -
Downloadable Content and
Season Pass : Players may purchase nearly all WWE 2K16 downloadable content at a reduced price point through the game’sSeason Pass . For a suggested price of$24.99 , a savings of more than 20 percent versus individual content purchases, players will receive the following items as they become available:
- Accelerator: Access to all unlockable content in the game;
- 2015 Hall of Fame Showcase: seven playable matches;
- New Moves Pack: more than 30 new moves;
- Future Stars Pack: five playable NXT® Superstars.
Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE
2K16 is rated T for Teen by the ESRB. WWE 2K16 is
available now in
2K is a wholly owned publishing label of
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trademarks of
All trademarks and copyrights contained herein are the property of their respective holders.
About WWE
WWE,
a publicly traded company (NYSE:WWE), is an integrated media
organization and recognized leader in global entertainment. The company
consists of a portfolio of businesses that create and deliver original
content 52 weeks a year to a global audience. WWE is committed to family
friendly entertainment on its television programming, pay-per-view,
digital media and publishing platforms. WWE programming reaches more
than 650 million homes worldwide in 25 languages. WWE Network, the
first-ever 24/7 over-the-top premium network that includes all 12 live
pay-per-views, scheduled programming and a massive video-on-demand
library, is currently available in more than 175 countries. The company
is headquartered in
Additional information on WWE (NYSE:WWE) can be found at wwe.com and corporate.wwe.com. For information on our global activities, go to http://www.wwe.com/worldwide/.
Trademarks: All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks, logos and copyrights are the exclusive property of WWE and its subsidiaries. All other trademarks, logos and copyrights are the property of their respective owners.
Forward-Looking Statements: This press release contains forward-looking
statements pursuant to the safe harbor provisions of the Securities
Litigation Reform Act of 1995, which are subject to various risks and
uncertainties. These risks and uncertainties include, without
limitation, risks relating to: WWE Network; major distribution
agreements; our need to continue to develop creative and entertaining
programs and events; the possibility of a decline in the popularity of
our brand of sports entertainment; the continued importance of key
performers and the services of
About
Headquartered in
About 2K
Founded in 2005, 2K develops and publishes interactive entertainment
globally for console systems, handheld gaming systems and personal
computers, including smartphones and tablets, which are delivered
through physical retail, digital download, online platforms and cloud
streaming services. 2K publishes titles in today’s most popular gaming
genres, including shooters, action, role-playing, strategy, sports,
casual, and family entertainment. The 2K label has some of the most
talented development studios in the world today, including Firaxis
Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K
*According to 2008 - 2015 Metacritic.com and The NPD
Group estimates of U.S. retail video game sales through
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are
considered forward-looking statements under federal securities laws and
may be identified by words such as "anticipates," "believes,"
"estimates," "expects," "intends," "plans," "potential," "predicts,"
"projects," "seeks," "will," or words of similar meaning and include,
but are not limited to, statements regarding the outlook for the
Company's future business and financial performance. Such
forward-looking statements are based on the current beliefs of our
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dependence on key management and product development personnel, our
dependence on our Grand Theft Auto products and our ability to
develop other hit titles, the timely release and significant market
acceptance of our games, the ability to maintain acceptable pricing
levels on our games, our ability to raise capital if needed and risks
associated with international operations. Other important factors and
information are contained in the Company's Annual Report on Form 10-K
for the fiscal year ended
View source version on businesswire.com: http://www.businesswire.com/news/home/20151027005629/en/
Source: Take-Two Interactive
2K Jaime Jensen, 415-507-7910 jaime.jensen@2k.com or Access Communications for 2K Erik Robertson, 415-844-6266 erobertson@accesspr.com or Take-Two Interactive Software, Inc. Alan Lewis, 646-536-2983 (Corporate Press) alan.lewis@take2games.com or WWE Matthew Altman, 203-352-1177 matthew.altman@wwecorp.com
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