The Bureau: XCOM Declassified Hangar 6 R&D Now Available
Experience new weapons, powers and characters in an all-new 1960s Cold War add-on content pack
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Hangar 6 R creates skin-of-your-teeth moments that challenge players’ mastery of The Bureau’s core tactical gameplay. The story-driven add-on content further explores the fascinating 1960s Cold War vibe by transporting players to an all-new clandestine location known only by Bureau agents as Hangar 6. Along with high-level squad mates and rich XP rewards, players now have access to even more dangerous weapons, such as the AK-47, and the prototype Microwave Gun that cooks enemies from the inside out. Agent DaSilva also has a new series of powers and perks based on his “plant and trigger” bomb abilities that allow players to better utilize the game’s most complex squad tactics.
The Bureau: XCOM Declassified is rated M for Mature by the
ESRB and is available now for Xbox 360, PlayStation®3 computer
entertainment system, and Windows PC. For more information on The
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About The Bureau: XCOM Declassified
The year is 1962, JFK is President and the Cold War has the nation
gripped by fear – but a far more powerful and insidious enemy than
communism is threatening America. Known only to a select few, a
top-secret government unit called The Bureau begins investigating and
concealing a series of mysterious attacks by an otherworldly enemy. As
special agent
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About 2K Marin
Founded in 2007, 2K Marin designs and develops games under the 2K publishing label. 2K Marin is well-known for developing The Bureau: XCOM Declassified, BioShock 2 and bringing the original BioShock to new platforms. Passion, talent and experience define 2K Marin – its DNA comprised of industry veterans that have honed their craft for decades at various leading video game studios. It is this passionate, talented and experienced pool of developers that drives 2K Marin to create immersive, dynamic and engaging narrative-based AAA experiences.
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Source: Take-Two Interactive
2K Scott Pytlik, 415-507-7944 pr@2k.com or Take-Two Interactive Software, Inc. Alan Lewis, 646-536-2983 Corporate Press alan.lewis@take2games.com or Access Communications for 2K Alexandra Ellis, 917-522-3515 aellis@accesspr.com
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