Automotive Rear Seat Entertainment Systems Scope for Market:Size, Share, Trends, Growth, and Revenue Projections by 2032
Automotive Rear Seat Entertainment Systems Market by Product, by Vehicle Type, by Operating System, by Technology Type
NEW CASTLE, DELAWARE, UNITED STATES, September 7, 2023/EINPresswire.com/ -- The automotive rear-seat entertainment system allows passengers in the back seats to consume different types of media from a wide range of sources with a high degree of convenience. The systems comprise one or two high-resolution displays which are mounted at the back of the headrest of the front seat. It is used to provide audio and video entertainment and information in vehicles. Moreover, the rear-seat entertainment system includes various multimedia players, such as DVD, TV, and digital radio. This system offers an excellent level of audio fidelity, large touchscreen display, smartphone mirroring, and supports almost all types of multimedia devices to enhance a passengerโs experience. Major automotive OEMs offer rear-seat entertainment with adjustable folding, excellent video and audio quality, intuitive user interface, and built-in multimedia sources. Furthermore, some advanced systems allow passengers to enjoy media through smart devices which are connected to the system via HDMI. This is a great functionality that allows video game enthusiasts to play their games while traveling. In addition, rear-seat entertainment systems support reliable wireless connectivity thus, passengers can seamlessly connect and share media between their smartphones/tablets or other mobile devices, and the systems
๐๐จ๐ฐ๐ง๐ฅ๐จ๐๐ ๐๐๐ฆ๐ฉ๐ฅ๐ ๐๐๐ ๐๐ฌ : https://www.alliedmarketresearch.com/request-toc-and-sample/14250
๐๐๐๐๐-๐๐ ๐๐ฆ๐ฉ๐๐๐ญ ๐๐ง๐๐ฅ๐ฒ๐ฌ๐ข๐ฌ
COVID-19 has affected the global economy in various countries since the lockdown has caused travel bans and business shutdowns. All automobile manufacturing has been halted due to the lockdown. Thus, there has been a disruption in the demand for automotive rear-seat entertainment systems. Also, there has been the unavailability of a workforce for software development and manufacturing of hardware components required for automotive rear-seat entertainment systems, due to social distancing norms. Moreover, a shortage of semiconductors was seen in the market which created a problem for original equipment manufacturers (OEMs) in the delivery of vehicle entertainment systems, during the pandemic. Furthermore, automotive rear-seat entertainment systems are an evolving sector, but COVID-19 harmed the market.
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A rise in demand & sales of vehicles, premium features in passenger cars, and the development of advanced features are expected to drive the growth of the market. However, high prices and rise in accidents can hamper the growth of the market. Moreover, an increase in the sale of luxury vehicles, consumer interest in-vehicle entertainment systems, and aftermarket sales of rear entertainment systems act as an opportunity for growth of the market.
๐๐ซ๐จ๐๐ฎ๐ซ๐ ๐ญ๐ก๐ ๐๐๐ฌ๐๐๐ซ๐๐ก ๐๐๐ฉ๐จ๐ซ๐ญ ๐๐จ๐ฐ : https://www.alliedmarketresearch.com/automotive-rear-seat-entertainment-systems-market/purchase-options
๐๐๐ซ๐ค๐๐ญ ๐๐ซ๐๐ง๐๐ฌ
๐๐๐ฏ๐๐ฅ๐จ๐ฉ๐ฆ๐๐ง๐ญ ๐จ๐ ๐๐๐ฏ๐๐ง๐๐๐ ๐๐๐๐ญ๐ฎ๐ซ๐๐ฌ
Rise in smartphone functions to be built into in-vehicle infotainment systems. In North America and Europe, more than 90% of adults have access to the internet through their mobile phones, which is also one of the highest among other regions. As mobile phone use has increased, the usage of smartphones for the same purposes in their cars has also increased. Moreover, original equipment manufacturers (OEMs) are opting for modular hardware design which would help them to reduce the purchase price of infotainment systems. Furthermore, OEMs are working on technology to let smartphone functions be built into in-vehicle infotainment systems at a low cost.
For instance, Land Rover announced in January 2020 that its Defender model would showcase its 21st-century dual-eSIM connectivity at the consumer electronics show (CES) 2020 in Las Vegas, the worldโs largest consumer electronics show. New Defender is the first vehicle with two embedded LTE modems for enhanced connectivity, while Jaguar Land Roverโs new Pivi Pro touchscreen infotainment has an industry-leading design and shares electronic hardware with the latest smartphone.
In addition, Mitsubishi Motors Corporation, Nissan Motor Co. Ltd, and Groupe Renault have decided to adopt Google Inc. Android operating system (OS) for their next-generation infotainment systems from 2021. All these developments of advanced features are expected to drive the growth of the automotive rear-seat entertainment systems market.
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This study presents the analytical depiction of the automotive rear-seat entertainment systems market along with the current trends and future estimations to determine the imminent investment pockets.
The report presents information related to key drivers, restraints, and opportunities along with challenges of the automotive rear-seat entertainment systems market.
The current market is quantitatively analyzed from 2020 to 2030 to highlight the automotive rear-seat entertainment systems market growth scenario.
The report provides detailed automotive rear-seat entertainment systems market analysis based on competitive intensity and how the competition will take shape in coming years.
๐๐ง๐ญ๐๐ซ๐๐ฌ๐ญ๐๐ ๐ญ๐จ ๐๐ซ๐จ๐๐ฎ๐ซ๐ ๐ญ๐ก๐ ๐๐๐ฌ๐๐๐ซ๐๐ก ๐๐๐ฉ๐จ๐ซ๐ญ? ๐๐ง๐ช๐ฎ๐ข๐ซ๐ ๐๐๐๐จ๐ซ๐ ๐๐ฎ๐ฒ๐ข๐ง๐ : https://www.alliedmarketresearch.com/purchase-enquiry/14250
๐๐ฎ๐๐ฌ๐ญ๐ข๐จ๐ง๐ฌ ๐๐ง๐ฌ๐ฐ๐๐ซ๐๐ ๐ข๐ง ๐ญ๐ก๐ ๐๐๐ฉ๐จ๐ซ๐ญ
โขWhich are the leading market players active in the automotive rear-seat entertainment systems market?
โขWhat would be the detailed impact of COVID-19 on the market?
โขWhat current trends would influence the market in the next few years?
โขWhat are the driving factors, restraints, and opportunities in the automotive rear-seat entertainment systems market?
โขWhat are the projections for the future that would help in taking further strategic steps?
๐๐ฎ๐ญ๐จ๐ฆ๐จ๐ญ๐ข๐ฏ๐ ๐๐๐๐ซ ๐๐๐๐ญ ๐๐ง๐ญ๐๐ซ๐ญ๐๐ข๐ง๐ฆ๐๐ง๐ญ ๐๐ฒ๐ฌ๐ญ๐๐ฆ๐ฌ ๐๐๐ซ๐ค๐๐ญ ๐๐๐ฉ๐จ๐ซ๐ญ ๐๐ข๐ ๐ก๐ฅ๐ข๐ ๐ก๐ญ๐ฌ
๐๐๐ฒ ๐๐๐ซ๐ค๐๐ญ ๐๐ฅ๐๐ฒ๐๐ซ๐ฌ : Visteon Corporation, Delphi Automotive PLC, Denso Corporation, Panasonic Corporation, Continental AG, Harman International, VOXX Electronics Corp., KENWOOD Corporation, Alpine Electronics Inc, Pioneer Electronics
๐๐ฒ ๐๐ซ๐จ๐๐ฎ๐๐ญ : Headrest Monitor Systems, Overhead Systems, Plug & Play Systems
๐๐ฒ ๐๐๐ก๐ข๐๐ฅ๐ ๐๐ฒ๐ฉ๐ : Passenger Cars, Commercial Vehicles
๐๐ฒ ๐๐ฉ๐๐ซ๐๐ญ๐ข๐ง๐ ๐๐ฒ๐ฌ๐ญ๐๐ฆ : QNX, Linux, Microsoft, Others
๐๐ฒ ๐๐๐๐ก๐ง๐จ๐ฅ๐จ๐ ๐ฒ ๐๐ฒ๐ฉ๐ : Multimedia Player, Navigation Systems
๐๐ฒ ๐๐๐ฅ๐๐ฌ ๐๐ก๐๐ง๐ง๐๐ฅ : OEM, Aftermarket
๐๐ฒ ๐๐๐ ๐ข๐จ๐ง : North America (U.S., Canada, Mexico), Europe (Germany, France, UK, Italy, Rest of Europe), Asia-Pacific (China, Japan, India, South Korea, Rest of Asia-Pacific), LAMEA (Latin America, Middle East, Africa)
David Correa
Allied Analytics LLP
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