Blended Learning Market Analysis By Technology, By Application, By End-use, By Product & Service, Segment Forecasts 2025
This report covers market characteristics, size and growth, segmentation, regional breakdowns, competitive landscape, market shares, trends and strategies
PUNE, INDIA, May 13, 2019 /EINPresswire.com/ -- Blended learning is an education program (formal or non-formal) that combines online digital media with traditional classroom methods. It requires the physical presence of both teacher and student, with some elements of student control over time, place, path, or pace.
The Americas will be the major revenue contributor to the Blended Learning market due to the presence of several key players with strong digital infrastructure.
In 2018, the global Blended Learning market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2019-2025.
This report focuses on the global Blended Learning status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Blended Learning development in United States, Europe and China.
The key players covered in this study
Skillsoft
City & Guilds Group
Cegos
D2L
GP Strategies
NIIT
...
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Market segment by Type, the product can be split into
Systems
Content
Courses
Solutions
Others
Market segment by Application, split into
Automotive Industry
BFSI
Consumer Goods Sector
Energy Sector
Others
Market segment by Regions/Countries, this report covers
United States
Europe
China
Japan
Southeast Asia
India
Central & South America
The study objectives of this report are:
To analyze global Blended Learning status, future forecast, growth opportunity, key market and key players.
To present the Blended Learning development in United States, Europe and China.
To strategically profile the key players and comprehensively analyze their development plan and strategies.
To define, describe and forecast the market by product type, market and key regions.
Table of Contents
1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered
1.4 Market Analysis by Type
1.4.1 Global Blended Learning Market Size Growth Rate by Type (2014-2025)
1.4.2 Systems
1.4.3 Content
1.4.4 Courses
1.4.5 Solutions
1.4.6 Others
1.5 Market by Application
1.5.1 Global Blended Learning Market Share by Application (2014-2025)
1.5.2 Automotive Industry
1.5.3 BFSI
1.5.4 Consumer Goods Sector
1.5.5 Energy Sector
1.5.6 Others
1.6 Study Objectives
1.7 Years Considered
2 Global Growth Trends
2.1 Blended Learning Market Size
2.2 Blended Learning Growth Trends by Regions
2.2.1 Blended Learning Market Size by Regions (2014-2025)
2.2.2 Blended Learning Market Share by Regions (2014-2019)
2.3 Industry Trends
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Opportunities
3 Market Share by Key Players
3.1 Blended Learning Market Size by Manufacturers
3.1.1 Global Blended Learning Revenue by Manufacturers (2014-2019)
3.1.2 Global Blended Learning Revenue Market Share by Manufacturers (2014-2019)
3.1.3 Global Blended Learning Market Concentration Ratio (CR5 and HHI)
3.2 Blended Learning Key Players Head office and Area Served
3.3 Key Players Blended Learning Product/Solution/Service
3.4 Date of Enter into Blended Learning Market
3.5 Mergers & Acquisitions, Expansion Plans
.........
12 International Players Profiles
12.1 Skillsoft
12.1.1 Skillsoft Company Details
12.1.2 Company Description and Business Overview
12.1.3 Blended Learning Introduction
12.1.4 Skillsoft Revenue in Blended Learning Business (2014-2019)
12.1.5 Skillsoft Recent Development
12.2 City & Guilds Group
12.2.1 City & Guilds Group Company Details
12.2.2 Company Description and Business Overview
12.2.3 Blended Learning Introduction
12.2.4 City & Guilds Group Revenue in Blended Learning Business (2014-2019)
12.2.5 City & Guilds Group Recent Development
12.3 Cegos
12.3.1 Cegos Company Details
12.3.2 Company Description and Business Overview
12.3.3 Blended Learning Introduction
12.3.4 Cegos Revenue in Blended Learning Business (2014-2019)
12.3.5 Cegos Recent Development
12.4 D2L
12.4.1 D2L Company Details
12.4.2 Company Description and Business Overview
12.4.3 Blended Learning Introduction
12.4.4 D2L Revenue in Blended Learning Business (2014-2019)
12.4.5 D2L Recent Development
12.5 GP Strategies
12.5.1 GP Strategies Company Details
12.5.2 Company Description and Business Overview
12.5.3 Blended Learning Introduction
12.5.4 GP Strategies Revenue in Blended Learning Business (2014-2019)
12.5.5 GP Strategies Recent Development
12.6 NIIT
12.6.1 NIIT Company Details
12.6.2 Company Description and Business Overview
12.6.3 Blended Learning Introduction
12.6.4 NIIT Revenue in Blended Learning Business (2014-2019)
12.6.5 NIIT Recent Development
……Continued
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