2K Announces WWE® 2K16 Downloadable Content Offerings, Season Pass and Digital Deluxe Editions
Content to include playable WWE Superstars, Divas and Legends; playable NXT® Superstars; WWE Hall of Fame Class of 2015 story-based content; and access to unlockable content and player progression features
“WWE 2K16 will deliver a unique and extensive
selection of downloadable content spanning WWE’s past and present,
including the 2015
About the WWE 2K16 Downloadable Content Offerings*
The WWE 2K16 downloadable content offerings are scheduled to include the following items and be available for purchase on the PlayStation™Network for the PlayStation®4 and PlayStation®3 systems, as well as Xbox Live online entertainment network from Microsoft for Xbox One and Xbox 360:
Accelerator
- Players will gain instant access to all unlockable content available in the game (excluding downloadable content);
- The Accelerator will be available for a suggested price of $1.99.
MyPlayer KickStart (PS4™ system and Xbox One Exclusive)
- Players will gain instant access to boost created Superstar ratings and attributes in the game’s MyCareer mode;
-
MyPlayer KickStart will be available for a suggested price of
$9.99 .
Legends Pack
-
Playable WWE Legends: Big Boss Man,
Dusty Rhodes , Lita, Mr. Perfect, “Rowdy” Roddy Piper and Trish Stratus; -
The Legends Pack will be available for a suggested price of
$8.99 .
2015 Hall of Fame Showcase
-
Playable matches include:
-
“Macho Man”
Randy Savage vs. Jake “The Snake” Roberts; - Rikishi vs. The Rock;
- Alundra Blayze vs. Paige;
-
Larry Zbyszko vs.
Arn Anderson ; -
Tatsumi Fujinami vs.Ric Flair ; -
The Bushwhackers (
Butch Miller andLuke Williams ) vs. The Natural Disasters (Typhoon and Earthquake); -
The Outsiders (
Kevin Nash andScott Hall ) vs. Harlem Heat (Booker T andStevie Ray );
-
“Macho Man”
-
The 2015 Hall of Fame Showcase will be available for a suggested price
of
$9.99 .
New Moves Pack
-
More than 30 new moves, including the Corner Enzuigiri (made popular
by WWE Diva Nikki Bella), Avalanche Ram (made popular by WWE Diva
Paige), Sidewinder Suplex (made popular by WWE and NXT Superstar
Kevin Owens ), Standing Crossface Chickenwing (made popular by WWE Superstar Stardust) and Dragon Sleeper (made popular by NXT SuperstarFinn Bálor ); - The New Moves Pack will be available for a suggested price of $3.99.
Future Stars Pack
- Playable NXT Superstars: Samoa Joe, Diego, Fernando, Blake and Murphy;
- The Future Stars Pack will be available for a suggested price of $7.99.
About the WWE 2K16 Season Pass
Players may purchase nearly all WWE 2K16 downloadable content at a reduced price point through the game’s Season Pass. For a suggested price of $24.99, a savings of more than 20 percent versus individual content purchases, players will receive the following items as they become available:
- Accelerator (access to all unlockable content available in the game);
- Legends Pack;
- 2015 Hall of Fame Showcase;
- New Moves Pack;
- Future Stars Pack.
About the WWE 2K16 Digital Deluxe Editions
2K also announced Digital Deluxe Editions for WWE 2K16 are now available for pre-order via PlayStation™Network and Xbox Live as follows:
-
PS4™ system and Xbox One
($89.99) :- Copy of WWE 2K16;
-
WWE 2K16
Season Pass ; - MyPlayer KickStart;
- Theme (PS4™ system only; available immediately with pre-order purchase);
-
PS3™ system
($79.99) :- Copy of WWE 2K16;
-
WWE 2K16
Season Pass ; - Theme (PS3™ system only, available immediately with pre-order purchase).
* PlayStation™Network or Xbox Live account and Internet connection required. Copy of WWE 2K16 required to play.
Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE
2K16 is rated T for Teen by the ESRB. WWE 2K16 is
currently scheduled for release on PS4™ and PS3™ systems, Xbox One and
Xbox 360, on
For more information on WWE 2K16 and 2K, visit wwe.2k.com,
become a fan on
2K is a wholly owned publishing label of
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All trademarks and copyrights contained herein are the property of their respective holders.
About WWE
WWE,
a publicly traded company (NYSE:WWE), is an integrated media
organization and recognized leader in global entertainment. The company
consists of a portfolio of businesses that create and deliver original
content 52 weeks a year to a global audience. WWE is committed to family
friendly entertainment on its television programming, pay-per-view,
digital media and publishing platforms. WWE programming reaches more
than 650 million homes worldwide in 35 languages. WWE Network, the
first-ever 24/7 over-the-top premium network that includes all 12 live
pay-per-views, scheduled programming and a massive video-on-demand
library, is currently available in more than 170 countries. The company
is headquartered in
Additional information on WWE (NYSE: WWE) can be found at wwe.com and corporate.wwe.com. For information on our global activities, go to http://www.wwe.com/worldwide/.
Trademarks: All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks, logos and copyrights are the exclusive property of WWE and its subsidiaries. All other trademarks, logos and copyrights are the property of their respective owners.
Forward-Looking Statements: This press release contains forward-looking
statements pursuant to the safe harbor provisions of the Securities
Litigation Reform Act of 1995, which are subject to various risks and
uncertainties. These risks and uncertainties include, without
limitation, risks relating to: WWE Network; major distribution
agreements; our need to continue to develop creative and entertaining
programs and events; a decline in the popularity of our brand of sports
entertainment; the continued importance of key performers and the
services of
About
Headquartered in
About 2K
Founded in 2005, 2K develops and publishes interactive entertainment
globally for console systems, handheld gaming systems and personal
computers, including smartphones and tablets, which are delivered
through physical retail, digital download, online platforms and cloud
streaming services. 2K publishes titles in today’s most popular gaming
genres, including shooters, action, role-playing, strategy, sports,
casual, and family entertainment. The 2K label has some of the most
talented development studios in the world today, including Firaxis
Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K
*According to 2008 - 2015 Metacritic.com and The NPD
Group estimates of U.S. retail video game sales through
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are
considered forward-looking statements under federal securities laws and
may be identified by words such as "anticipates," "believes,"
"estimates," "expects," "intends," "plans," "potential," "predicts,"
"projects," "seeks," "will," or words of similar meaning and include,
but are not limited to, statements regarding the outlook for the
Company's future business and financial performance. Such
forward-looking statements are based on the current beliefs of our
management as well as assumptions made by and information currently
available to them, which are subject to inherent uncertainties, risks
and changes in circumstances that are difficult to predict. Actual
outcomes and results may vary materially from these forward-looking
statements based on a variety of risks and uncertainties including: our
dependence on key management and product development personnel, our
dependence on our Grand Theft Auto products and our ability to
develop other hit titles, the timely release and significant market
acceptance of our games, the ability to maintain acceptable pricing
levels on our games, our ability to raise capital if needed and risks
associated with international operations. Other important factors and
information are contained in the Company's Annual Report on Form 10-K
for the fiscal year ended
View source version on businesswire.com: http://www.businesswire.com/news/home/20151007005068/en/
Source: Take-Two Interactive
2K Jaime Jensen, 415-507-7910 jaime.jensen@2k.com or Take-Two Interactive Software, Inc. (Corporate Press) Alan Lewis, 646-536-2983 alan.lewis@take2games.com or Access Communications for 2K Erik Robertson, 415-844-6266 erobertson@accesspr.com or WWE Matthew Altman, 203-352-1177 matthew.altman@wwecorp.com